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Johnson

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1 to 20 of 26 total
Posted By Johnson Aug 10, 2025 09:26:00 PM
Found In Egroup: Emulate3D Software
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Hello, This discussion's topic is no longer a problem for me as I finally discovered the 'View Window' tool giving me the ability to use various views and zoom levels to the various controls and control panels (within any model) in either the 'Select' or 'Navigate' modes or as needed and selectable ...
Posted By Johnson Aug 10, 2025 09:16:00 PM
Found In Egroup: Emulate3D Software
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Mark, This was definitely the KeyHandler (OnKey) capability I was hoping for ... Thanks KLJ -------------------------------------------
Posted By Johnson Aug 01, 2025 10:41:00 AM
Found In Egroup: Emulate3D Software
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Below, you can see the Gravity Slide (on the bottom right) and "Vacuum" based Gripper, gripping the Grey (Stainless Steel) Load, and the White (Plastic) Load which was next in the gravity slide queue, but is '"vacuum" gripped as well. NOTE: I could not find any collision sensor multiple load setting ...
Posted By Johnson Jul 30, 2025 09:23:00 AM
Found In Egroup: Emulate3D Software
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Hello, I have a 'gravity slide' conveyor (that can build up a queue of Loads) with a Load Stop at the end. When I do my pick and place, of any queued loads, the vacuum-based gripper grabs more than 1 load at a time. It's as if the vacuum is so powerful that it picks up the next queued load ...
Posted By Johnson Jul 30, 2025 09:08:00 AM
Found In Egroup: Emulate3D Software
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Thanks Mark, Can't wait to give this a try! KLJ -------------------------------------------
Posted By Johnson Jul 28, 2025 04:27:00 PM
Found In Egroup: Emulate3D Software
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Mark, Oh, I certainly have found them and have used them from time to time, they make short work of control panels, along with the XAML, Grid, and Script panels (very handy). In fact, that is one of the methods I was eluding to in the original post. I haven't mastered everything wrt the 3DControlPanels ...
Posted By Johnson Jul 28, 2025 02:29:00 PM
Found In Egroup: Emulate3D Software
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Hello, The model can be operated from either 'Select' mode or 'Navigate' modes. Hypothetically, the 'Select' mode (with an Arrow tip for the Mouse cursor) is typically used to modify the model and the design scene with a Grid Floor is seen, and likewise, for Demonstrating and Operating, one would ...
Posted By Johnson Jul 28, 2025 12:50:00 PM
Found In Egroup: Emulate3D Software
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Hello, QUESTION: Is there any way to create a Key-Stroke User Interface (Likely C# scripted) that can control a running E3D model using key-stroke combinations? For example, I would like to use a simple "L" for launching a load or a Cntrl-L, or Shift-Cntrl-Alt-L, or any other Keystroke combinations ...
Posted By Johnson Jul 25, 2025 12:10:00 PM
Found In Egroup: Emulate3D Software
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Thanks Mark, Question: Does the "issue with the QuickShapes plugin when using E3D 2025 (with Unreal)" apply to QuickShapes in 2024 as well? If it does then I will definitely uninstall the plugin. At any rate, I've learned a bit more about Style Property that I was not aware of! ...
Posted By Johnson Jul 21, 2025 11:56:00 AM
Found In Egroup: Emulate3D Software
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Finally Found it ... In jscript, you can access the color of the "Rounded Panels" Lid "EndYMax" or Bottom "EndYMin" by using ... function BoxTube3_OnClick( sender : Demo3D.Visuals.BoxTubeVisual, info : Demo3D.Visuals.PickInfo ) ( print("Clicked"); sender.EndYmax.Material.Color = sender.OnColor; ...
Posted By Johnson Jul 20, 2025 08:18:00 PM
Found In Egroup: Emulate3D Software
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Emulate3D has a QuickShapes Package which can be installed. It provides for a number of Quick Geometric Shapes (special Boxes, Cylinders, Wedges, Spheres, Containers and 'BoxTubes'). Under 'BoxTubes' there is a shape called a 'Rounded Panel'. I have not found a way to change the color of the Inner ...
Posted By Johnson Jul 20, 2025 07:50:28 PM
Found In Library: Emulate3D Software
Posted By Johnson Jul 20, 2025 07:50:00 PM
Found In Egroup: Emulate3D Software
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SimPlan_Freidrich, You were correct in that the simplest way was to add a Suction Gripper Aspect to the tool. And it works quite well... I have an ~13 Mb zip file containing the RoboGuide WorkCell and an Emulate3D model (Note: It does require the FANUC RoboGuide SDK to communicate though). ...
Posted By Johnson Jul 16, 2025 10:44:00 AM
Found In Egroup: Emulate3D Software
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Thank You Friedrich Rutzen, It worked. :--) KLJ
Posted By Johnson Jul 15, 2025 12:38:24 PM
Found In Library: Emulate3D Software
Posted By Johnson Jul 15, 2025 12:38:00 PM
Found In Egroup: Emulate3D Software
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I am using Sensors that are usually associated with a conveyor. However, In my case they are positioned in locations that the Robot Arm and gripper might place the load in close proximity to a modeled sensor. When you combine the modeled sensor and the orange rectangular box sensor/s ON_Block event, ...
Posted By Johnson Jul 15, 2025 12:22:00 PM
Found In Egroup: Emulate3D Software
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Thanks SimPlan_Freidrich, I'm following the tutorials and working the issue now... Will follow-up with results KLJ
Posted By Johnson Jul 09, 2025 01:43:00 PM
Found In Egroup: Emulate3D Software
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I am looking for a "Robot Pick and Place" or perhaps a create mechanical gripper Example. Currently, I am using RoboGuide and E3D (with a Robot Controller and a Robot Emulation Server) to successfully run a RoboGuide Pick and Place program within E3D. I also have a Gripper Model in E3D attached ...
Posted By Johnson Jul 08, 2025 09:31:00 AM
Found In Egroup: Emulate3D Software
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Thank You Andrew KLJ