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Sheldon Smith

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Sheldon Smith


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Posted By Sheldon Smith Jan 14, 2026 12:02:14 PM
Found In Egroup: Emulate3D Software
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I often use the Logger.Log() feature instead of print() because it allows you to add a reference to the visual that generated the print message. Very helpful when you may have hundreds of the same object in a large model. Clicking on the message will move the camera and select the object that generated ...